Tech Trends & Industry

Why "Move Fast and Break Things" Doesn't Scale

January 20, 2025 2 min read By Amey Lokare

🎯 The Startup Phase

"Move fast and break things" works when:

  • You have few users (breaking things affects few people)
  • You're finding product-market fit (speed matters more than stability)
  • You can fix things quickly (small codebase, simple systems)

⚠️ What Changes at Scale

When you have millions of users, breaking things has real consequences:

  • Outages cost money: Downtime = lost revenue
  • Bugs affect many: A bug that affects 1% of users is thousands of people
  • Complexity compounds: Quick fixes create technical debt
  • Reputation matters: Users expect reliability

✅ The Balance

You still need to move fast, but with guardrails:

  • Test before you ship: Automated tests catch bugs before users do
  • Deploy incrementally: Feature flags, canary deployments, gradual rollouts
  • Monitor everything: Know when things break, fix them fast
  • Code reviews: Catch problems before they ship

🔄 The New Mantra

"Move fast with safety." Or "Move fast, but don't break things."

Speed still matters, but reliability matters too. You can have both.

💡 What I've Learned

At scale, the cost of breaking things outweighs the benefit of moving fast. But you don't have to choose:

  • Good tests let you move fast with confidence
  • Good monitoring lets you catch problems early
  • Good processes let you ship quickly without breaking things

💭 My Take

"Move fast and break things" is a startup phase, not a permanent philosophy. As you scale, shift to "move fast with safety."

Speed matters, but so does reliability. The best teams find the balance.

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